Season 4
14 episodes · Sep 6, 1995
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- S4E1
Update on the Super Consoles
Sep 6, 199520mMain Review: Panzer Dragoon (Saturn) Features: A update on the super consoles; Virtual Violet on sequels; The Virtual Guitar accessory Report: Dave Perry and Earthworm Jim 2
- S4E2
Games based on TV Shows
Sep 13, 199520mMain Review: Comix Zone (MD) Features: Games Based on TV Shows; Virtual Violet on Websites; A look at Nickelodeon Director’s Lab Report: Community access cable TV show Video Game Slams
- S4E3
Serial Play Multiplayer Gaming
Sep 20, 199520mMain Review: Donkey Kong Land (GB) Features: Serial Play multiplayer gaming; The Bad Influence! web cam; Virtual Violet on live web cams Report: SIGGRAPH ‘95
- S4E4
The Sony Playstation
Sep 27, 199520mMain Review: Wipeout (PS) Features: The Playstation, its games and peripherals; Virtual Violet on Development of Joypads; A look at a Doom editor Report: The birthplace of videogames, Silicon Valley
- S4E5
The History of Pool Games
Oct 4, 199520mMain Review: Command & Conquer (PC) Features: The history of Pool Games; A look at the flight sim EF2000; Virtual Violet on Endorfun; The Nintendo Virtual Boy Report: Virtual World in LA
- S4E6
Worms
Oct 11, 199520mMain Review: Shinobi X (Saturn) Features: Getting Worms noticed by publishers; a look at The Net film and its website; Virtual Violet on viewers’ feedback Report: A motion capture studio in Sheffield
- S4E7
The Cheat Boy
Oct 25, 199520mMain Review: Killer Instinct (SNES) Features: Cheats and tips with Cheat Boy; A new 3D imaging system without special glasses; Virtual Violet on science fiction Report: Using GPS to aid the visually impaired
- S4E8
How a Laser Display is created
Nov 1, 199520mMain Review: Tekken (PS) Features: Game Pro magazine’s worm lollypop cover mount; How a laser display is created; A look at Doom-style games; Virtual Violet on playing bad guys Report: Filming The Darkening at Pinewood Studios
- S4E9
Telephone calls over the Internet
Nov 8, 199520mMain Review: Powerdrive Rally (Jaguar) Features: A look at new gadgets; Making phone calls over the Internet and the latest Internet technology; Virtual Violet on viewpoints in 3D games Report: Guide to turn an idea into a game
- S4E10
Clothes designed on Computer
Nov 15, 199520mMain Review: Worms (PS) Features: Clothes designed on a computer; A look at the latest football games; Virtual Violet on cheats available on the Internet Report: Shooting video sequences for games
- S4E11
Cyber Pets
Nov 29, 199520mMain Review: Vectorman (MD) Features: Cyber pets; A new technique to model virtual hair Report: The Nintendo Ultra 64
- S4E12
Games for the Sega Saturn
Dec 6, 199520mMain Review: Earthworm Jim 2 (SNES) Features: Games for the Sega Saturn; A look at Simply 3D scene designer software; Virtual Violet on Consoles Versus Computers Report: A Royal Navy helicopter simulator
- S4E13
Motion Capture Animation
Dec 13, 199320mMain Review: Extreme Games (PS) Features: A look at Card Studio and Animated Greetings packages; Motion Capture Animation; Virtual Violet on her top 10 games of 1995; The best places to buy a console this Christmas Report: Tokyo’s National Games Day
- S4E14
New Games for 1996
Jan 2, 199620mMain Review: Yoshi’s Island (SNES) Features: The best things to do with a computer; A look at games coming out in 1996; Using the Atari ST as a music computer; The highs and lows of 1995; A look at Juggling Master package; The Shamen sing Heel the Separation